I sold a fair number of books this month through Amazon (7) across three countries (Canada, US, and UK).
Best month in a while
Additionally, copies of A Noble’s Quest (The Empire’s Foundation Book 1) sold out at The Round Table in the span of two days, which was exciting!
“Ryan, what did you do differently?”
I didn’t get to play, but it was still a lot of fun to watch!
Games. It might not make intuitive sense, but this month I ran a D&D 5e game at The Round Table, and one of the players picked up three titles all at once (that’s the spike on the picture above).
Also, play testing for my board game, Wizards’ War, has continued, and during one game I had a couple unexpected players. One of them was Brad (from Artisan Maille), who I met at KW Tri-Con this year. He picked up A Noble’s Quest at that time, and then when I ran into him again a couple months later at GenreCon, he picked up both A Wizard’s Gambit (Empire’s Foundation Book 2) and Demon Invasion.
So when we ran into each other at The Round Table, Brad sat down to try out Wizards’ War. During the game, he talked about the cool powers the wizards had in the books, and strongly encouraged everyone else to pick up the books. At the end of the game he said it was awesome, and that my series is quickly becoming one of his favourites.
I’m not sure I can convey how powerfully that affected me. But that night Nat, who was playing, and Mike, who was watching, both picked up the first book in the series. The next day I got a message on Facebook from Dave, letting me know he got the last copy at The Round Table.
So getting out and playing games with people and showcasing my world the way it started-games around the table-has generated interest. That sense of community is astounding.
When I brought Wizards’ War back in for play testing on Sunday, Dave was there for another game, and he scared the bejeezus out of me when he said, “I have a big problem with your book!”
In case you don’t know what it’s like to have Impostor Syndrome, here’s a taste for you…
For 7 years I’ve been writing. With my first book, I brought it out with my own cover art and hand-drawn map, only as an e-book because I wasn’t sure what people would think about it. It’s written as a stand alone story, because I didn’t want to leave it open to a sequel that might never come. I’ve had anything from neutral to positive responses to my writing, with the exception of one stranger who won a copy through a Goodreads giveaway and left a 1-star rating on Goodreads with no review. It was probably my fault for not clearly indicating what the book was about in the giveaway description… then again, I think some people just click on every single giveaway in hopes of winning something. But I’m always waiting for that person who hates what I write. It happens to everyone. There’s no such thing as a perfect book, and you can’t please everyone.
So when Dave said that, I immediately wondered what was wrong with the book. Maybe there was a fatal flaw in the story that I and others had missed. I was about to be outed as some sort of hack. A fraud. Everyone there would think my stories were garbage, and I’d never sell a book again. It was over. I was about to wake up from the dream.
“It’s too f’ing addicting!”
Right back in dream land. I don’t remember the last time I took such a huge sigh of relief. A day later he was 1/3rd of the way through book 2. He says he slept, but I’m not sure I believe him.
James (as Pellin) appears pensive as he marches across the table to assault my city.
After that I played a 2-player game with James, and he had some great suggestions for improvements, both to Pellin’s board, and the aesthetics in general.
I’ve revamped the items you can create with the smithy, glued on the new Ruins tile for Pellin, and made notes for things that I need to do for the final version of the game (like using a sepia map background, instead of the “depressing” muted colours).
The dwarves are hunkered down and set for an undead invasion.
I even squeezed in one more game at the end of the month with Dave and Jon at The Round Table. Jon had people interested in playing his games, so he left part way through, and we had a two-way match-up with just me (Arus) and Dave (Thrak). It was a close fight at the start, with a ton of dice tossed in those first couple rounds.
I made some more notes of things I need to tweak, reducing Arus’ powers somewhat (raise max of one zombie per turn from fallen enemy units, tinker with the speed bonus from the Skeletal Knight) and give Thrak a new power (his ice axe will immobilize any unit(s) it hits for a turn).
I received the first six chapters of A Hero’s Birth from my editor! It’s been a couple months since I’ve done anything writing-related, but after the good month I had in terms of sales, I felt energized and wanted to get it done as soon as I could. If you’re interested in a sneak peek, I shared the prologue over on Google Plus. From now on the game should require just small tweaks (I feel like I keep saying that, and then bigger stuff comes up), so I should have time to write again after finishing up the editing.
The first thing I want to work on is my secret project – digital bonus material for those who finish reading book 3. I won’t post any more about it here, but there’s some sneak peek material coming up for my Patrons at the $2/month level. If you’d like to see that, plus several other exclusive posts, you can be one of my Patrons, too! Just head over to Patreon and sign up.