Coffee, art, work, MeWe

This month I tried out a new fundraising platform that a friend pointed me towards. Ko-fi is a site that lets people give small one-time donations to someone. If you really want, you can even buy someone multiple cups of coffee at a time. There’s no fees for using the site itself, from either the person giving the donation, or those receiving, although PayPal does take a bit. I chipped in a coffee to the makers of the site after receiving 8 coffees in two days, because it’s nice to give back, especially when they don’t demand anything in return.

Now, the “buying me a coffee” thing is a bit of a ruse, because of course that money isn’t being used for coffee. I state right on my page that I’m saving up for the art for A Queen’s Edict. And I’m really close to getting there, already! The majority of the money I’ve saved has come from book sales, with donations from Patreon and Ko-fi helping, too!

I’ve added a little button on the right side of the screen, so if you ever feel like kicking in a one-time donation, it’s right there. As an added perk (?) I take a selfie thanking you for the coffee to share with you and show the world how awesome you are. Don’t believe me? 

So there you have it. Donate a coffee, get a picture of me thanking you. You can forget you ever saw it, doodle obscenities on it, print it out and burn it… the choice is yours!


Work continues on book 4! There’s more departures from the original D&D campaign, with added scenes to tie everything together better and ramp up the pressure on the characters. I’m trying out a new format with this one that’s worked out pretty nicely thus far. The three protagonists get their scenes in the same order, every chapter. Grace starts it out, Sardo is in the middle, and Trai wraps it up… it’s in their birth order. I don’t know if I’ll stick to that through the whole series. There will probably be times when I want one character at a particular point in time, and it won’t make sense to keep that ordering. In fact, I hadn’t expected it to work out as well as it has throughout 85% of this book. It might fall apart at some point, but I’m hoping to make it through the whole book with it.

I think my biggest worry was that it would feel clunky. For instance, in previous books, sometimes I’d end a chapter with a character, and want to continue on with that character straight away for the pacing of the novel. Some chapters a character wouldn’t have their POV come into play at all. So I like this because it forces me to sit down with each character and not play favourites. Everyone has a voice, solving that main criticism of A Noble’s Quest that the characters felt a little flat (although I like to think they come alive more in A Wizard’s Gambit and A Hero’s Birth… I’m just starting this new series out on the right foot).


There’s a new social media platform called MeWe. It’s pretty good! I’m thinking about switching over to it as my main social media site. I’ve already set up a Genre Fiction writing and reading group, a personal writing group, and a personal game design group. Quite a few people are checking it out, so I’ve dropped Facebook and am limiting Google Plus to mostly sharing posts about writing and game design, like what I used Facebook for. If you want the more personal side of my posts, you’ll have to follow me on MeWe.


Work on the audiobook for A Noble’s Quest continues! I’ve been listening to the chapters as the voice actor finishes them, and I’m really happy with his work. This is his first audiobook, and he’s really knocking it out of the park.


Lastly, I’ve been working on Wizards’ War. The playing cards came in, and they look great! I’ll be using them at SkyCon Light on April 28th in Kitchener. Additionally, I’ve been working on revamping some things for the game, and have printed off a new poster for the latest board, and some additional pieces. I didn’t have time to get the new board set up fully for SkyCon, but that’s okay. I’ll get it done in lots of time for both Origins and GenCon. Thanks again to my friends who are bringing it with them to let people try it!

 

So many projects, so little time

In some ways, I made great strides this month. In others, I feel like I haven’t done enough. Why? Let’s take a look at the list!

Fan Fic to Anthology

As I’ve mentioned before, I started volunteering as a Dungeon Master (DM) at The Round Table (TRT). The world that we play in was created by Tom Gofton, the owner of TRT and Lynnvander Studios. As such, I have no rights to the IP, and thought I’d just write a little story summary of the games I ran, so I could share it with the players.

Then there was some question as to whether fan fic is actually legal (it’s not. Written works are covered by copyright laws). However, after the good folks at Lynnvander Studios discussed the situation, Tom was more than happy to have fan fic for his world. I just need to sign a legal agreement, which will be done soon. Moreover, Tyler – also from Lynnvander – requested that I hurry up and polish the story as much as possible and submit it for an anthology he’s helping put out. So this 19000 word novella is off to a good home, and I couldn’t be happier with how it all worked out!

If you’d like an exclusive sneak peek at the first scene in the story, get ye to Patreon and select the $2/month donation option. You’ll see it there on October 1st!

DMing

How much work is it to create ideas for campaigns every two weeks? A lot. On our return from Quebec at the end of August, I spent a couple hours of the drive with my nose buried in a notebook, creating maps and descriptions for a dungeon crawl. The next session early this month followed up on that dungeon crawl, and led to the exciting conclusion where the party fled the mountain complex just before it exploded in fiery doom, a dracolich rising from the lava. (Dracolich: Dragon that defeats death by returning as an undead abomination that can use powerful magic)

Later in the month we were low on DM’s for our regular sessions, so I decided to try something new and run a campaign in my own world, with my own unique spin on the D&D system (more on that later). I churned out 7 first level characters for players to choose from, with the idea that I’d have around 5 players at my table, so a couple characters would go unused. This worked well, because it meant people could choose classes that were interesting to them, and everyone seemed happy with what they got.

And then I pretty much winged it, in terms of coming up with the game session. I mean, I knew the inciting event, but I had no idea what the players would do with it. It turned out to be a lot of fun, and instead of it being a “one-off,” I hope to run another session some day when we can’t run the normal campaign.

Editing A Hero’s Birth

I’ve made this project my primary priority, so it’s been swimming along just fine. No issues here. Promise! I’ve been keeping up with my editor as she sends chapters to me, and we’re 2/3rds complete!

Writing A Queen’s Decree

This … oh, this … Work on my fourth novel has pretty much ground to a halt. Why? So many other projects. I mean, I’m about 3/4 of the way through writing the first draft, and my third book isn’t even out yet. So I feel like I’m way ahead of the game. Also, I’m not sure I’ll have the finances to publish it when it IS complete, so … not high on my priority list. If the Empire’s Foundation trilogy takes off with the release of the final novel, that would bump this up the list of priorities again. However, with slow sales on existing books, and just not getting reviews from people who do buy books, I’m feeling discouraged on this front. The last short story I released had a grand total of one sale on Amazon. I hope the book will do better.

I’ll still write stories, but depending on how other things come along, it might just be at a slower pace, with no intention of publishing them unless something drastic changes. With each book costing so much to bring out, I just can’t keep sinking money into it without seeing some promise of return on investment. That sucks. I love writing, and if money wasn’t an issue, I’d keep doing it forever. But at some point you have to evaluate what you’re doing and figure out if it’s a good use of your time.

Creating board game prototype 3.0

Perhaps you remember the frantic pace I set in whipping out prototypes v1.0 and v2.0? I was like an unstoppable juggernaut of efficiency.

This, too, has slowed. There’s been a disruption with the board game developer nights, with the man who ran them looking for greener pastures. Since then, finding answers to questions has been much, much slower. I’ve still had some game testing and minor tweaks. I’ve been putting together a component list for things I need to make the game. I’ve been arranging game board and punch boards so they’re in a format fit to print. But the urgency behind it all has evaporated. This latest version has taken weeks to put together, instead of days.

That said, I’m planning on showcasing the game at my artist table at SkyCon at the end of October. So that at least gives me a deadline to have everything ready to go. I’m hoping the convention will help generate some interest in the game, which will in turn help with raising funds to make the game with a Kickstarter campaign. With the positive response I’ve had to Wizards’ War, I feel like it can do well. The trick will be getting enough people interested in it to get it funded. When you run a Kickstarter, you’re trying to generate enough funds to make a LOT of copies of the game – somewhere around 1,000.

I don’t know about you, but I don’t know 1,000 people. So it’s intimidating. But I love doing it. So even if the Kickstarter isn’t successful, at least I’ll have a game I created and enjoy to play with people I know. It’ll just be the most expensive game I’ve ever owned, with over $300 already invested into prototypes!

Creating RPG based on D&D 5e

When I started writing, the first thing I did was create a bare-bones role playing game (RPG) system. Now, the games we played that inspired the writing were set in the D&D rule set, but I wanted something that was uniquely mine. So I created classes and powers with vague descriptions that I could reference while I was writing. “Okay, the party is about due to level up after all that fun stuff. What new things can they do?”

When I DM’d in my world this month (as mentioned earlier), I decided to work with the D&D 5e rules in order to flesh out my ideas. I have several standard class options to choose from: Hunter, Druid (splits later into Mending or Wrathful subtypes), Protector, Aggressor, Stealth, Fast Talker, Wizard (splits later into Air, Water, Fire, or Earth subtypes), and Priest. But the system doesn’t stop there! There are hybrid classes for every conceivable combination of classes, and the ORDER that you take them in matters, giving you different classes. For instance, a Stealth that takes a level of Wizard can create the hybrid Shadow class. But a Wizard who takes a level of Stealth can create the hybrid Illusionist class.

And then there are what I’ve coined the Ultimate hybrids, which are effectively triple-class characters. The Hero, for instance, is Protector + Wizard + Priest. The Sieger is Hunter + Wizard + Druid. And there are more. PLUS unique classes for other races. That’s right. All that stuff I’ve mentioned so far? That’s just humans.

So when I say I created 7 characters for them to play, that was a LOT of work, figuring out what all those vague powers actually DO in terms of D&D 5e mechanics. So that was a major time sink this month, but oh so worth it. If you’d like to read more about that, I posted on Facebook about the game session:

Conventions

This hasn’t taken up much of my time at all, but it’s worth noting. Tyler (mentioned earlier) attended the Eden Mills Writers’ Festival and was kind enough to bring along my books. He even sold a copy of A Noble’s Quest! So that was a nice surprise. EMWF is more of a literary event, so I wasn’t expecting anything from that one. My wife predicted that maybe someone there would have a relative who liked reading fantasy and pick up a book for that other person, and that’s exactly what happened!

I’ve also signed on for two upcoming conventions. The first is SkyCon, which is a gaming convention in Kitchener at the end of October. They’re having Ed Greenwood as a guest. If you haven’t heard of him, he created this little thing called the Forgotten Realms. It only has something like 300 novels associated with it, a chunk of those written by my favourite author, R.A. Salvatore.

I’m going to get to meet Ed Greenwood. I’m so excited. As my wife would say, “NERD ALERT!” I can’t help it. This guy’s a living legend.

Now, it’s the con’s first year, so I don’t expect big crowds, but the table prices are pretty reasonable.

Coming back for its second year (after a hiatus) is GenreCon, right here in Guelph! Last year’s event was … quiet. They kind of threw it together without much notice, they had no celebrity draw, and so it had some problems. But they’ve been working hard at it all year, because they want it to be better. No, awesome! So this year there’s rumour of some star power hitting the con. I don’t see any official posts about it up yet, so I won’t post anything more … but you’ll want to keep an eye on this one.

What’s next?

Great question!

This month I’m going to continue editing as fast as my aunt gets chapters to me, I’ve got DMing at The Round Table, game design nights (with a new one at The Dragon’s south end location), I’m volunteering at Guelph Book Bash on Sunday the 15th, I’m running a Genre Fiction Writers meeting at The Red Papaya on Sunday the 22nd at 2pm, and that should be about it.

Y’know… plus all my normal duties as a husband, father, and researcher.

Onwards!